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Introducing Minion

This week has been the project kickstart for our indie platformer "Minion". I'd like to say hi to the community and introduce our project as well as the team behind it.

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"Gamer Mentality 2012" Survey

A survey at a university investigates on the user behaviour and attitude towards different aspects of the digital distribution of games and searches for participants in the indie community.

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Gamescom aftermath and music

A couple of weeks ago, we’ve shown off an early prototype build of Minion at gamescom. At the booth of Mediadesign University of Applied Sciences, visitors were able to launch the prototype and play...

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Project on hold

When we first started developing Minion, it was a student project. Now, as we're progressing into building an actual company, we need to put it on hold in favour of another project.

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Spleemo & Gløb: Monster Defense announced

We’re excited to announce a brand-new project that will take tower defense to a new level! With Spleemo & Gløb: Monster Defense, players will get a chance to play cooperatively on an open...

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Spleemo & Glob – designing a new type of tower defense

After two months of intense prototyping, we’re giving you a first impression of the game’s design and world.

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Spleemo & Glob: Designing the heroes

With a fresh fictional scenario set in an odd monster world, designing hero characters from scratch was a particular challenge. A walkthrough with our concept artist Jessica.

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Splee & Glob hitting Kickstarter!

After months of preparation, the game is now on Kickstarter and Steam Greenlight including a first playable prototype.

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Greenlit after only two days!

After just 48 hours, Splee & Glob has been greenlit by the Steam Community. Time to celebrate!

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Video Log and Monster 101 launching

We've launched a new video series with behind the scenes information and updates on the project. The first two episodes are out now!

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